hello
i am viba. i am she or they. i was born on October 4 2004; I am therefore 20 years old. I am autistic and do silly things that make no sense.
I mainly engage in programming and conlangs, to varying degrees.
I consider myself to be a weirdly multifaceted and dissociating person who can never decide who the hell they want to be. if you've noticed the inconsistent capitalizaiton of the word "I" across this page, or the inconsistent capitalizaiton accross my site in general, consider this a metaphor for that.
viba thinks computers are interesting and here's why
being born in 2004 it is hardly surprising that I gained a grasp of computers from quite an early age, perhaps 4 or 5. plus the relatively lax parenting I was raised with meant I had virtually unrestriced access to them, for better or for worse.
computers provide the ability to create entire worlds and environments that would be infeasible or outright impossible in the real world. they can create communities that might otherwise never exist. they make it immensely easy to get your creative works seen by people. computers, particularily the internet, may be used for a lot of evil today, but this will never undermine the power to communicate with people instantly across the world, nor the unique artistic medium they provide.
programming languages i like
Lua: probably my favorite programming language. it is simple and lightweight, and it's easy to keep in your head. it's used by the LÖVE framework, which I have extensively used for interactive program creation.
C: I wouldn't call myself an expert with it, but I have used it for low-levelly things such as simple language/bytecode interpreters, and a particular silly bootable quasi-OS thing.
Scratch: okay well I don't use this one much anymore; I just spent too long in my phase where I was scared to use any other language, so i felt the need to acknowledge that somehow and put that well-deserved shame upon myself. although, many aspects of Scratch's design philosophy are intriguing to me; it provides an exceedingly simple and easy-to-grasp framework that is quite capable of making fun audiovisual interactive programs. there is a certain beauty that I find to its rudimentarity.
about the programs I make
much of my interactive computer software is on my itch.io page. many of them are parody operating systems because I have a weird fixation with those. others are video games that are usually either very silly or deliberatly terrible.
i make and speak conlangs i think
I first acquired an interest in conlangs around 2014 (age 10). technically speaking, I have made dozens upon dozens of conlangs, but most of them are drafts that were abandoned within hours with at most 12 words. only a lucky few have ever gone anywhere. Sanila, a personal conlang, is the language of mine with the largest vocabulary, and arguably the one I have put the most attention towards.
I also have an interest in "cipherlangs", systematic alterations of existing languages which can be spoken verbally. Viesa is the cipherlang of mine I have put the most attention towards, and I can even speak it fluently.
languages i speak
please talk to me in any and all of these languages im lonely
languages I speak proficiently (for some definition of "proficiently"):
- English
- Toki Pona
- Vötgil
languages I can speak if I have a dictionary on hand
- virtually every other jack eisenmann conlang
- Sanila
- Esperanto
- Lingua Franca Nova
contact
if you are a nice person who wants to contact me for any reason, send me an email to:
viba@mondecitronne.com
there are other platforms by which I communicate with people over the internet, but I am unlikely to respond to strangers attempting to contact me through them, for reasons.